About This Game Enter the exciting world of Arcade ownership! Play through the start of the 1980's arcade revolution by buying and placing video games for your customers to play! Customize your arcade to increase its popularity! Modify machine parameters, manage your finances, capitalize on newly released games, but beware of the events and pitfalls that could bankrupt you! Features: Over 100 unique arcade machines to buy and place in your arcade. Machines come in Standup, Cocktail, Sitdown, Import, and Pinball configurations. Multiple game genres include Shooter, Platformer, Action, Sports, Racing, Maze, Fighting, Pinball, and Puzzle. Customize the colors of the Walls, Pillars, Floor, and neon of your arcade. Buy seasonal decorations for short term popularity boosts. Hire an employee to help empty cash from machines. Twelve playable characters to choose from. Variety of events from broken machines, jammed coin slots, and blackouts. Visitors such as the Game Collector, Import Salesman, and Super Gamer. 6 Hours of gameplay simulating the rise, fall, and rebirth of the arcade between 1980-1986. 16:9 resolution support between 1280x720 to 1920x1080 Xbox Gamepad, Mouse, and Keyboard support. b4d347fde0 Title: ArcadecraftGenre: Casual, Indie, Simulation, StrategyDeveloper:Firebase Industries Ltd.Publisher:Firebase Industries Ltd.Release Date: 22 May, 2014 Arcadecraft Download] The one major issue with this game is that you just can't seem to make enough money. Individual machines have popularity, which usually increases when the game is cheap\/easy. However, increasing the games price per-play seems to make it's popularity take a nose dive, as well as increasing the games difficulty yields the same result (I have absolutely no idea what the direct benefit is to increasing a games difficulty anyways). This typically ends up having all of your machines being very cheap, and very easy, ensuring that you have people playing them all the time. Unfortunately, even keeping all machines occupied as much as possible for an entire month, never seems to yield you much of a profit. Couple this with the fact that moving or empyting the machine seems to force the current player off losing that one sale, and the random "events" like repairing a broken machine, makes it so you can only ever break even with your expenses. This wouldn't be so bad, but new machines unlock at the end of every month, giving you the idea that you should constantly be buying new games for your arcade. Instead it simply taunts you, showing you shiny new toys that are forever out of your pitiful financial grasp.I also feel like some sort of graph or chart to illustrate each games strengths and weaknesses would be nice. In its place you have to read a wall of text just to understand what it is you're purchasing exactly, which doens't seem to make any lick of difference what-so-ever in the games popularty.TL;DR - Don't buy this game, its just a glorified click fest that loses its luster very quickly. It's a fun way to kill about half a day, but you should know going in that there's no replay value at all. There's only one store layout and one saved game. Arcadecraft is a XBLA port and it shows in the controls. Mouse precision can be a bit lacking and it was much easier to play with a 360 controller or the keyboard cursor keys.On the 360, Arcadecraft is 3 dollars and would be an easy buy. At closer to 5 bucks (on this sale), I would call it a fair price. For the full retail $12.99, I would expect more maps and a fix for the annoying arcade cabinet limit (when you are at max capacity, you can't move cabinets that are in your storage area.). Arcadecraft has a lot of potential to be a good fun game, but unfortunately a great idea with a poor execution. The idea of having your own arcade is probably a fun idea for a lot of us that enjoy playing video games and this is supposed to provide a good fun simulation of it.Unlike another similar store simluation game, Recettear, Arcadecraft unfortunatly suffers from almost all aspect of what you should NOT do in this type of game. The idea sounds simple, buy arcade cabinets, set a price and hope you will make a profit from it. But in this game, it seems none of what you do matter and all it is becomes a repetitive dread of hitting spacebar, tab, and enter.Unlike Recettear, there is no point in choosing which cabinet to buy or to find an optimum price or placement of the machine, despite what the game tells you that it does. All you need to do is to save up enough money to buy one of each cabinet, set it in the store, and start smashing spacebar to collect money. Any price\/difficulty other than the default will result in an un-optimum pay rates and it seems like cabinet placement gives little incentive\/consequence to how popular it will be.Unless you are aiming for a high score to compare to other people, there is really no point or incentive to keep on playing the game. If you can surive the first year with any profits, then you can't possibly lose the game if you just sell the old machine and replace them with new machines. There isn't even any reason to decorate the store as it makes no impacts to the store's popularity.TL;DR, Arcadecraft is repetitive and boring, if you want a good store simluation game, go buy Recettear. I mistakenly believed the Steam tags when this game was called a "simulation". It is not, in fact, a simulation game. It is very casual, and is more a button masher than a simluation.As a kid who grew up in the 80's and the heyday of arcades, I always wanted to own an arcade. Being able to pick the games you place, the atmosphere, decorum, ticket prizes, food\/beer selection, advertising and promoting it, being able to throw private parties at one...these are all exciting and intruiging ideas to me. I would quite enjoy the ability to make a custom arcade and to see how well it could actually do based on these choices.Unfortunately, this game only scratches the sruface of those ideas. You do not serve food\/drinks, you have an extremely limited number of games you can purchase, and the decoum is nice looking, but limited. "Maintenance" on a machine involves picking the machine up and hammering the button several times until it starts to work again. You do not build an arcade, you have a pre-defined space with limited choices on what you can do. Want a huge two-story mega-arcade? Can't happen. The layout of the arcade is the same for every game, so the replay value is extremely low.On top of the lack of building options, there isn't really much of a simulation happening here. What you see on the screen is not what is occuring behind the scenes, and machines will generate money all day, even when no one is playing. There seems to be little strategy involved other than "get the best machines in different genres" and you win.Overall I was pretty disappointed, and hope one day we can in fact get an arcade simulator. Unfortunately, this is not it.. ArcadeCraft is a fun casual strategic game you get a loan of 12k when you start and you are supposed to pay it back after a few years. The game is enjoyable and fun to play you can customize your walls,pillars and graphics. I rate this game 7.5 out of 10 on a price of 2.49$ and 6 out of 10 for full price. I would recommend you buy it on a sale as the cheapest price you can get it for is 2.49$.. Good game but feels incomplete. I made it to 1987 with 30 games and $120K in funds. Then the game announces that I can play through 1987 but no new games will be available which basically means that you arcade has nowhere to go but down. The base gameplay is solid but is lacking details. During my play session, I did find a few things annoying and a few things I would add:1. There is a "clunk" sound that seems to be reused too much. It sounds like the same sound when your machine is full of money or some kid is bashing on it or the coin slot is jammed. The problem is you have some kid running around breaking your games (that you have to pay to fix) but that sound could also be something else far less serious. It should be a unique sound like a kid yelling or something.2. The one employee you can hire is almost useless (but still costs you $800\/mo). He will stand around while your machines are full of coins and unable to accept more. You will still have to run around 30 machines emptying the coin boxes over and over and over and over. The jerk won't even re-fill the soda machine. I should be able to pay an emlpoyee more money and have him do a better job. Where are the security guards? Repair techs? By the way, what does the guy at the counter actually do besides nothing?3. Time passes too fast. True in real life too I suppose.4. Not enough games or variety of games. There really is no reason this game should end in 1987. Arcades were still viable up through the mid-1990s. The game should start out in 1970 with pinballs then b&w paddle games then on through the 80s with videos and laser-disc games, and end in the 90s with fighting and gun games. It would be nice to see the evolution of the arcade over a 25-year arc. All games over 6-7 years old should be considered classics.5. There are no redemption-type machines.6. Why am I limited to 30 games? There is floor space for more as it is but you should the option to expand your space.7. Why can't I advertise? Even lemonade stand on the Apple II had this feature. Radio? TV? Flyers? I want to spend some of my scrilla to promote my arcade to make...more...scrilla. How about holding tournaments?8. There should be an option to set the games to free play or nickel play and maybe an option to charge an admission.9. When I saved my game (oh yeah.. why only 1 save game slot?) I had a 5-star arcade. When I loaded it back, I had a 3-star arcade. WTF? I am anxiously awaiting the day when a computer game can have multiple save slots. If only that technology existed. I tell ya, we can put a man on the moon...10. Where is the air hockey table? Seriously guys, there is no such thing as a respectible arcade without an air hockey table.11. Why so few pinball machines and cocktail games? Should not be hard to change the textures to make more. While on the subject, there should be several newly released games to choose from each month including uprights, cocktails, cockpit, pinballs, etc. One measly new game option per month (or some months, none) is not compelling. Anyhow, this is a good game. It is fun but ultimately the lack of content and very limited flexibility (oh boy I can buy a pumpkin head and a christmas tree) does let it down. In my case, once I got to 1987 and had a successful arcade, there really is no compelling reason to play it again. Recommnded but just barely.. The game is well built with some nice mechanics, and is genuinely enjoyable to play. Unfortunately it does not feel as though it is a finished product; there are limitations where you would expect there to be much more. On top of that, the game is far too easy (no difficulty settings) and, with a lack of challenge after the second year, becomes somewhat dreary to play.Visually fantastic, sound build, lacking in content.. This is a game with no pretenses about its own casual nature. If you're looking for depth of story or gameplay, don't darken its doorstep. The premise is simple: you are running an arcade. Buy machines, collect the money from them. With said money, buy more machines. Sell old machines to buy new machines. Hire someone to collect money for you.This game is simple, yet entertaining.. Fun idea and premise. My only complaint is the game won't let me name my arcade whatever I want. Keeps telling me the neighborhood won't like it.If I choose to name my arcade "SEXY TIME" thats my decision. Don't tell me how to run my arcade, game!. I wish I could get my money back. I played for part of an evening and now the game crashes after naming my arcade. It seems like it would be a lot of fun but NOT until the bugs are worked out.Since my earlier review, you can tell I've played quite a number of hours! It's fun, including those pesky kids that beat on your machines. Wish it was a bit longer and you could extend your store and the number of "off sales" you could add, say an old fashioned diner for hamburgers and stuff for the kids. More staff, more things to manage, etc.
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Arcadecraft Download]
Updated: Mar 13, 2020
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