About This Game Someone is killing the guests at a mountain resort, and you could be next if you don't solve the mystery at the heart of this chilling thriller! Take the role of a doctor who's summoned to a remote hotel to tend to a patient, and hold on to your sanity as you discover the first victim moments upon arriving at the retreat. As you search for clues, crack brain-bending puzzles and read newspaper clippings that reveal the hotel's horrific past, two questions will take shape in your mind: What ties do you have to the hotel? And why did one of the victims claim you are the killer? The answer will shock you! Play Mountain Crime today to discover the truth! Key features: •Two difficulty modes •Map with available actions •Interactive conversations •Fully-voiced characters •Step-by-step tutorial 7aa9394dea Title: Mountain Crime: RequitalGenre: Adventure, CasualDeveloper:Alawar StargazePublisher:Alawar EntertainmentRelease Date: 24 Dec, 2011 Mountain Crime: Requital Crack 64 Bit Absurd and convoluted storyline, poor voice acting, and a completely ridiculous non-ending. This was a chore to play through. Glad I got it on sale for $0.59.. I know that hidden object games are generally hit-or-miss, but as far as I'm concerned, given the plethora of HO games on Steam, this one is a miss.To start off, the voice acting is horrible, even by HO standards. You can tell that the voice actors are at least trying, but in all cases they either fall short of their mark or completely flat altogether.The HO puzzles are bizarre and annoying, even though I know I shouldn't be as critical about them as I am. Instead of what we all are used to - a list of items at the bottom of the screen - a wheel of diagrams show up and you need to find the items in that wheel. That's fine, I suppose, but the really annoying part is that you have to click on the item then drag it over to the wheel and click again. WHY?! We've obviously found the item. That should be enough. Why add the extra step? And one sliding puzzle was particularly frustrating because of how restricting it is.The story and music are uninspiring, at least in the way that they're presented. Supposedly, according to another review, this is based on Agatha Christie's "And Then There Were None" (as it's now called), but I think I'd rather read the book. The game feels disjointed and does not present itself well. Things seem to happen just for the sake of happening. I know that this is relatively common in HO games, but for some reason it made the game more annoying. The horrible voice acting plus the sparse (and clearly synthetic) music might have set a bad mood from the start, but unfortunately the game did nothing as I progressed to reverse that mood.On the plus side, areas are self contained. You only have four or five rooms to deal with for a certain amount of time before you progress to a completely different area. Once you do, there is no need to go all over the place to achieve your goals. The backgrounds are on par for HO games, too, and that's not a bad thing.I respect that others think this game is worth playing; however, I disagree. (This game is exactly why Steam needs a "meh" option instead of straight "yes" or "no".) Although there are some HO games that are much worse than this, there are far more that are superior. If you really think that this game its worth playing, I suggest that you get it at a discount, although the $2.99 (as I write this) isn't a horrible price for what you get. Just don't expect this to be up to Artifex Mundi quality, especially where the voice acting is concerned.. THE CAPTIVATING STORYLINE IS CLEVER AS IS CUNNING...A BIG THUMBS UP!. In "Mountain Crime: Requital" you play a doctor called out to a hotel to help a patient. When you arrive you find yourself trapped in the middle of a serial killer's murder spree. This was a fun hidden object game with no paranormal elements. The storyline is a little predictable and soap opera-y but still enjoyable to play through.. A murder mystery written like an early Agatha Christie novel, presented like an Alfred Hitchcock movie, with the solvability (and continuity) of an Ellery Queen mystery. Engaging, intriguing, heart pounding. Keeps the gamer enthralled and guessing until the end. I felt like I had read a thrilling murder mystery without actually any reading involved. Excellent pacing with just enough time to almost catch your breath. Storyline: Dr. Philip White (one dark and dangerously stormy night) is called to the newly renovated White Wolf Hotel to examine and attend to a Mr. Grey. When he arrives, the bridge washes out leaving him stranded. He discovers there is no Mr. Grey and a hotel filled with other guests also invited to this grand opening by Mr. Grey. (And Then There Were None ~ Agatha Christie, anyone? And no that is not a spoiler.) The mystery begins when the body count begins. Who is Mr Grey? Does he even exist? Why are these people here, unknown to each other yet have a connection? What is that connection? And why this requital? As the body count rises, the answers are revealed. Gameplay: Hidden Object puzzler with point and click elements. The hidden object scenes instead of being find lists, are picture finds (somewhat like a silhouette). The HO scene opens and small pictures form a circle of the things or pieces needed to be found. Not as easy as it sounds since the objects needed to be found blend into the surrounding objects (which are appropriate for where the scene is). For example looking for desk items, on a desk covered with items typically found on a desk. Also there are generally several of the same item and like a matching game the gamer needs to pick the correct one. Puzzles: Sliders and logic, or maybe better stated: logic sliders. For example the typical moving of X number of one color object to the opposite side of a board\/grid while the x number on that side are moved to where the other color is. Typically found on locks. Also there is the finding of keys, which are usually found behind some type of logic slider puzzle. The Point and Click element is just as important to the story and in true point and click fashion there are plenty of puzzling obstacles to overcome. However this element is so intermixed with the Hidden Object aspect it is hard to tell the two apart.Note: No map (not needed), no penalties for game hints or puzzle skips. No achievements but trading cards for those who care about those things.Conclusion: Enthralling and believable murder mystery, and like all excellent murder mysteries when the pieces start to fall into place, it is an avalanche. Definitely worth full price.. Mountain Crime: Requital is the first 'hidden objects game' I played. I'm very familiar with the 'point & click adventure' genre but the idea of hidden objects never appealed to me because it sounds like a pixel hunt.I have to say Mountain Crime: Requital mostly plays like a point & click adventure game: you collect items and use those on items in the game world to advance the story. Occasionally, you'll get a 'hidden object' screen in which you need to find some items but they're always hidden in plain sight, so there's no pixel hunting involved. Even then, there is a hint button. If you really can't spot that last object on the screen, it'll point it out for you.The story is a basic detective story. You're a doctor who's called to a hotel to examine a patient but when you get there, it's clear a murderer is on the loose. So you start an investigation by examining the hotel, its residents and its surroundings.I liked the setting, the mystery and the way the problem-solving needed to be tackled. The solution to advance the plot is always logical if you think about it. There are some puzzles to be solved, too. At first these are very easy, but in the second half of the game they can be pretty challenging. You're never stuck in this game: if you don't know where to go or what to do next, you can click the hint button. If you can't solve a puzzle, you can just skip it. In both cases, there is a time restraint: after clicking the hint button, it needs to 'recharge' before it can be used again, and it takes some time before you can skip a puzzle, so in both cases the game does encourage you to try before giving up.Without using spoilers, the story turns out to be a pretty basic detective story but it's interesting enough to want to discover what's going on. On the other hand, the 'personal story' of the main character turned out to be very clich\u00e9 and became pretty predictable towards the end. All in all, Mountain Crime: Requital was a positive experience of about 4 to 5 hours. It certainly isn't a mind-blowing, life-changing experience but it is worth its price. If it's on sale, I think you shouldn't even doubt and buy the game if you're into 'point & click adventure' games. I'm not sure if it's a good 'hidden objects' game because the hidden objects scenes were quite easy and because I can't compare it to other hidden objects games.
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